Why move game key management off spreadsheets?
Spreadsheets record where keys went but can't control it. As volumes grow, email-thread approvals eat hours, duplicate keys get sent twice, and nobody can say where a key went or who approved it. A key management system checks uploads, enforces approvals and logs every action automatically.
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The costs of managing keys by hand
- Manual effort: requests, approvals and deliveries chased across email threads.
- Human error: the same key sent twice, or the wrong keys sent to the wrong people.
- No audit trail: when someone asks who approved a request or where a key went, there's no reliable answer.
What changes after the move
- Bulk uploads are checked for duplicates and format errors before anything goes live.
- Teams request keys in a basket-style flow, with live stock levels.
- Multi-step workflows and limits route every request for the right sign-off, and approvers can reply to an email to approve.
- Every key has a full history, and every important record has an audit timeline.
Can we bring our existing keys?
Yes. Keys you already hold can be bulk uploaded, checked for duplicates and split across pools, so nothing has to be re-requested.