Alaska speaks your language
Available in English, French, German, Italian, Spanish and Japanese. Each person picks their own language, so teams in London, Paris and Tokyo work in one system without working in someone else's.
Global teams shouldn't work in a second language
Keys go out from offices around the world. A tool that only speaks one language slows everyone else down.
One language for everyone
Teams outside the head office end up working in a language that isn't theirs, and mistakes creep in.
Slower to get started
Picking up a new tool is harder when every label and menu is in someone else's language.
Workarounds on the side
When a tool isn't in their language, people fall back on their own spreadsheets and emails, and keys drift out of view.
One system, everyone's language
Everyone shares the same keys, requests and audit trail, and each person sees them their way.
Six languages
English, French, German, Italian, Spanish and Japanese.
Chosen by each user
Language is a personal setting, so a team in Paris and a team in Tokyo can work side by side.
One shared record
Whatever language people work in, they're looking at the same keys, requests and history.
Key history & searchA great key management solution.
“Alaska lets us securely manage, distribute and audit keys internally and externally across all platforms. Working with the K3YS team has allowed us to work smarter, streamline internal processes and facilitate demand for our product.”
Which languages is Alaska available in?
English, French, German, Italian, Spanish and Japanese.
Does everyone have to use the same language?
No. Language is a personal setting, so each user picks their own.
Are game names and other data translated?
No. The language setting changes the app's menus and labels. Game names, SKUs and other data your team enters are stored once, as entered, and look the same in every language.
See languages in action
Book a walkthrough and we'll show you how languages would work with the way your team already manages keys.